重构扑克牌设计系统:修复后端渲染bug,重写前端编辑器
This commit is contained in:
402
frontend/src/utils/cardRenderer.js
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402
frontend/src/utils/cardRenderer.js
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/**
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* 扑克牌 Canvas 渲染器
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*
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* 用原生 Canvas2D API 在前端渲染牌面,与后端 PIL 渲染保持一致。
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* 用户在编辑时实时看到的就是这个画面。
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*/
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import {
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SUIT_TEXT,
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SUIT_COLORS,
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isRedSuit,
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isFace,
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isJoker,
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computeNumberPipPositions,
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getEffectiveDesign,
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} from './cardLayout.js'
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const CARD_W = 750
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const CARD_H = 1050
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// 图片缓存(url -> HTMLImageElement)
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const imageCache = new Map()
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function loadImage(url) {
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return new Promise((resolve, reject) => {
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if (!url) return resolve(null)
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if (imageCache.has(url)) {
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const cached = imageCache.get(url)
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if (cached.complete && cached.naturalWidth) return resolve(cached)
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// 还在加载中
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cached.addEventListener('load', () => resolve(cached), { once: true })
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cached.addEventListener('error', () => resolve(null), { once: true })
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return
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}
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const img = new Image()
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img.crossOrigin = 'anonymous'
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imageCache.set(url, img)
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img.addEventListener('load', () => resolve(img), { once: true })
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img.addEventListener('error', () => resolve(null), { once: true })
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img.src = url
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})
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}
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async function preloadAll(project) {
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const urls = new Set()
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if (project.design?.background_image) urls.add(project.design.background_image)
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for (const s of Object.keys(project.design?.suit_symbols || {})) {
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const sym = project.design.suit_symbols[s]
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if (sym?.type === 'image' && sym.asset_id) {
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// 由后端 /media 提供
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urls.add(`/media/${sym.value}`)
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}
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}
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for (const a of project.assets || []) {
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if (a.file_url) urls.add(a.file_url)
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}
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await Promise.all(Array.from(urls).map(u => loadImage(u)))
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}
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function assetByType(project, type, key) {
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// 取最新一张匹配 (type, key) 的素材
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if (!project.assets) return null
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for (const a of project.assets) {
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if (a.asset_type === type && a.asset_key === key) return a
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}
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return null
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}
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/* ---------- 绘图原语 ---------- */
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function drawRoundedRect(ctx, x, y, w, h, r) {
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if (r > w / 2) r = w / 2
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if (r > h / 2) r = h / 2
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ctx.beginPath()
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ctx.moveTo(x + r, y)
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ctx.arcTo(x + w, y, x + w, y + h, r)
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ctx.arcTo(x + w, y + h, x, y + h, r)
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ctx.arcTo(x, y + h, x, y, r)
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ctx.arcTo(x, y, x + w, y, r)
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ctx.closePath()
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}
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function drawBackground(ctx, w, h, design) {
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// 1. 底色
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ctx.fillStyle = design.background_color || '#FFFFFF'
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ctx.fillRect(0, 0, w, h)
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// 2. 背景图(保持比例铺满)
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if (design.background_image) {
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const img = imageCache.get(design.background_image)
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if (img && img.complete && img.naturalWidth) {
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const ratio = Math.max(w / img.naturalWidth, h / img.naturalHeight)
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const dw = img.naturalWidth * ratio
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const dh = img.naturalHeight * ratio
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ctx.drawImage(img, (w - dw) / 2, (h - dh) / 2, dw, dh)
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}
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}
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}
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function drawBorder(ctx, w, h, design) {
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const width = Number(design.border_width) || 0
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if (width <= 0) return
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ctx.save()
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ctx.strokeStyle = design.border_color || '#333333'
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ctx.lineWidth = width
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const half = width / 2
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drawRoundedRect(ctx, half, half, w - width, h - width, 16)
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ctx.stroke()
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ctx.restore()
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}
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function drawCornerIndex(ctx, w, h, suit, rank, design) {
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const cornerRatio = Number(design.corner_size_ratio) || 0.13
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const pad = Math.max(10, w * 0.045)
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const color = (design.suit_symbols?.[suit]?.color)
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|| (isRedSuit(suit) ? SUIT_COLORS.heart : SUIT_COLORS.spade)
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// rank 在上、suit 在下
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const rankSize = Math.round(w * cornerRatio * 1.05)
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const suitSize = Math.round(w * cornerRatio * 0.9)
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const fontFamily = design.font_family || 'Times New Roman'
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ctx.save()
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ctx.fillStyle = color
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ctx.textBaseline = 'top'
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ctx.textAlign = 'left'
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// 左上
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ctx.font = `bold ${rankSize}px ${fontFamily}, serif`
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ctx.fillText(String(rank), pad, pad)
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ctx.font = `${suitSize}px Arial, sans-serif`
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const rankHeight = rankSize
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ctx.fillText(SUIT_TEXT[suit], pad, pad + rankHeight + 2)
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// 估算左上班块高度
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const rankW = ctx.measureText(String(rank)).width
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const suitW = ctx.measureText(SUIT_TEXT[suit]).width
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const blockW = Math.max(rankW, suitW) + 8
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const blockH = rankHeight + 2 + suitSize + 8
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// 右下:把左上班块平移 + 旋转 180°,再贴到右下
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ctx.save()
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ctx.translate(w - pad, h - pad)
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ctx.rotate(Math.PI)
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// 在新坐标系中绘制(左上)
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ctx.fillStyle = color
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ctx.textBaseline = 'top'
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ctx.textAlign = 'left'
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ctx.font = `bold ${rankSize}px ${fontFamily}, serif`
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ctx.fillText(String(rank), 0, 0)
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ctx.font = `${suitSize}px Arial, sans-serif`
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ctx.fillText(SUIT_TEXT[suit], 0, rankHeight + 2)
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ctx.restore()
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ctx.restore()
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}
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async function drawSuitSymbol(ctx, x, y, size, suit, design) {
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const sym = design.suit_symbols?.[suit] || {}
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if (sym.type === 'image' && sym.asset_id) {
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const url = `/media/${sym.value}`
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const img = imageCache.get(url)
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if (img && img.complete && img.naturalWidth) {
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ctx.drawImage(img, x - size / 2, y - size / 2, size, size)
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return
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}
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}
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// 文本符号
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ctx.save()
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ctx.fillStyle = sym.color || (isRedSuit(suit) ? SUIT_COLORS.heart : SUIT_COLORS.spade)
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ctx.font = `${Math.round(size)}px Arial, "Segoe UI Symbol", sans-serif`
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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ctx.fillText(SUIT_TEXT[suit], x, y)
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ctx.restore()
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}
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async function drawNumberCardBody(ctx, w, h, suit, rank, design, project) {
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const pipRatio = Number(design.pip_size_ratio) || 0.16
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const pipSize = Math.max(40, w * pipRatio)
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const positions = computeNumberPipPositions(rank, w, h, pipSize, project.number_layout)
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for (const p of positions) {
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await drawSuitSymbol(ctx, p.x, p.y, p.size, suit, design)
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}
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}
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async function drawFaceCardBody(ctx, w, h, suit, rank, design, project) {
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// 主体区域
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const padX = w * 0.15
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const padTop = h * 0.13
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const padBot = h * 0.13
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const bodyW = w - 2 * padX
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const bodyH = h - padTop - padBot
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const cardKey = `${suit}-${rank}`
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const asset = assetByType(project, 'face_card', cardKey)
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let img = null
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if (asset?.file_url) {
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img = imageCache.get(asset.file_url) || null
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if (img) await loadImage(asset.file_url)
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}
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if (img && img.complete && img.naturalWidth) {
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// 等比缩放 fill body
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const ratio = img.naturalWidth / img.naturalHeight
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const target = bodyW / bodyH
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let drawW, drawH
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if (ratio > target) {
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drawW = bodyW
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drawH = bodyW / ratio
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} else {
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drawH = bodyH
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drawW = bodyH * ratio
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}
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const drawX = padX + (bodyW - drawW) / 2
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const drawY = padTop + (bodyH - drawH) / 2
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// 上下对称:先画上半,再把上半翻转贴到下半
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const halfH = drawH / 2
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ctx.save()
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// 上半(先画完整图,用 clip 限定为上半)
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ctx.beginPath()
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ctx.rect(drawX, drawY, drawW, halfH)
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ctx.clip()
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ctx.drawImage(img, drawX, drawY, drawW, drawH)
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ctx.restore()
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// 下半:把原图翻转 180° 贴到下半区域
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ctx.save()
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ctx.translate(drawX + drawW, drawY + drawH)
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ctx.rotate(Math.PI)
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// 现在画完整图(经过旋转坐标系),让它 fill bodyW x halfH
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const tmpW = drawW
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const tmpH = halfH
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// 由于旋转,drawImage 时 x/y 是反向的;目标 = (0,0) 到 (drawW, halfH)
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// 经过 180° 旋转,相当于在 (drawX, drawY) + (drawW, drawH) 处映射为 (-drawW, -drawH) 到 (0, 0)
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// 所以让图片左上角对应 (0,0) 即可
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ctx.drawImage(img, 0, 0, tmpW, tmpH * 2) // 0,0 -> drawW,halfH (after 180 rotation)
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ctx.restore()
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} else {
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// 退化:绘制大花色 + 字母
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const big = Math.round(h * 0.30)
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const color = (design.suit_symbols?.[suit]?.color)
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|| (isRedSuit(suit) ? SUIT_COLORS.heart : SUIT_COLORS.spade)
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ctx.save()
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ctx.fillStyle = color
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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ctx.font = `bold ${big}px ${design.font_family || 'Times New Roman'}, serif`
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ctx.fillText(rank, w / 2, padTop + bodyH * 0.35)
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ctx.font = `${big}px Arial, sans-serif`
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ctx.fillText(SUIT_TEXT[suit], w / 2, padTop + bodyH * 0.65)
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ctx.restore()
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}
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}
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async function drawJokerBody(ctx, w, h, which, design, project) {
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// 背景色
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const bg = design.background_color
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|| (which === 'big' ? '#1B5E20' : '#B71C1C')
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ctx.fillStyle = bg
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ctx.fillRect(0, 0, w, h)
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const padX = w * 0.15
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const padTop = h * 0.18
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const padBot = h * 0.22
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const bodyW = w - 2 * padX
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const bodyH = h - padTop - padBot
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const asset = assetByType(project, 'joker', which)
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let img = null
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if (asset?.file_url) {
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img = imageCache.get(asset.file_url) || null
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if (img) await loadImage(asset.file_url)
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}
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if (img && img.complete && img.naturalWidth) {
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const ratio = img.naturalWidth / img.naturalHeight
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const target = bodyW / bodyH
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let drawW, drawH
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if (ratio > target) {
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drawW = bodyW; drawH = bodyW / ratio
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} else {
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drawH = bodyH; drawW = bodyH * ratio
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}
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ctx.drawImage(img, padX + (bodyW - drawW) / 2, padTop + (bodyH - drawH) / 2, drawW, drawH)
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} else {
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// 退化
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const big = Math.round(h * 0.25)
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ctx.save()
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ctx.fillStyle = '#FFFFFF'
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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ctx.font = `bold ${big}px ${design.font_family || 'Times New Roman'}, serif`
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ctx.fillText('JOKER', w / 2, h / 2)
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ctx.restore()
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}
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// 角标
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const label = which === 'big' ? 'BIG' : 'SMALL'
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ctx.save()
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ctx.fillStyle = '#FFFFFF'
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ctx.textAlign = 'left'
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ctx.textBaseline = 'top'
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const labelSize = Math.max(20, Math.round(w * 0.06))
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const textSize = Math.max(16, Math.round(w * 0.045))
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const pad = Math.max(10, w * 0.04)
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ctx.font = `bold ${labelSize}px ${design.font_family || 'Times New Roman'}, serif`
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ctx.fillText('JOKER', pad, pad)
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ctx.fillText(label, pad, pad + textSize + 4)
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// 右下:旋转 180° 平移
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ctx.translate(w - pad, h - pad)
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ctx.rotate(Math.PI)
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ctx.font = `bold ${labelSize}px ${design.font_family || 'Times New Roman'}, serif`
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ctx.fillText('JOKER', 0, 0)
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ctx.fillText(label, 0, textSize + 4)
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ctx.restore()
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}
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function drawBackSide(ctx, w, h, design) {
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ctx.fillStyle = design.background_color || '#1A237E'
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ctx.fillRect(0, 0, w, h)
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ctx.save()
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ctx.strokeStyle = design.border_color || '#FFFFFF'
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ctx.lineWidth = 6
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const m = w * 0.06
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drawRoundedRect(ctx, m, m, w - 2 * m, h - 2 * m, 16)
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ctx.stroke()
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ctx.fillStyle = design.border_color || '#FFFFFF'
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ctx.textAlign = 'center'
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ctx.textBaseline = 'middle'
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ctx.font = `bold ${Math.round(w * 0.1)}px ${design.font_family || 'Times New Roman'}, serif`
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ctx.fillText('CARD BACK', w / 2, h / 2)
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ctx.restore()
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}
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/* ---------- 公开 API ---------- */
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/**
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* 渲染单张牌到 canvas
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* @param {HTMLCanvasElement} canvas
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* @param {object} project
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* @param {string} cardKey e.g. 'spade-A', 'joker-big', 'back'
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* @returns {Promise<void>}
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*/
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export async function renderCard(canvas, project, cardKey) {
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if (!canvas) return
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// 适配高 DPI
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const dpr = window.devicePixelRatio || 1
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const w = CARD_W
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const h = CARD_H
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if (canvas.width !== w * dpr) {
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canvas.width = w * dpr
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canvas.height = h * dpr
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canvas.style.width = '300px'
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canvas.style.height = '420px'
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}
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const ctx = canvas.getContext('2d')
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0)
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ctx.clearRect(0, 0, w, h)
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// 预加载可能用到的图片
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await preloadAll(project)
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const design = getEffectiveDesign(project, cardKey)
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if (isJoker(cardKey)) {
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const which = cardKey.split('-', 2)[1]
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await drawJokerBody(ctx, w, h, which, design, project)
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drawBorder(ctx, w, h, design)
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} else if (cardKey === 'back') {
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drawBackSide(ctx, w, h, design)
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} else {
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const [suit, rank] = cardKey.split('-')
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drawBackground(ctx, w, h, design)
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drawBorder(ctx, w, h, design)
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if (isFace(rank)) {
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await drawFaceCardBody(ctx, w, h, suit, rank, design, project)
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} else {
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await drawNumberCardBody(ctx, w, h, suit, rank, design, project)
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}
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drawCornerIndex(ctx, w, h, suit, rank, design)
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}
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}
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/**
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* 渲染缩略图(小尺寸)到底部卡片列表
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* 简化版:缩放渲染,不画边框等细节
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*/
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export async function renderThumbnail(canvas, project, cardKey, thumbW = 80, thumbH = 112) {
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if (!canvas) return
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if (canvas.width !== thumbW) {
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canvas.width = thumbW
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canvas.height = thumbH
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}
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const ctx = canvas.getContext('2d')
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ctx.clearRect(0, 0, thumbW, thumbH)
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// 用单独的小画布渲染再缩放
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const tmp = document.createElement('canvas')
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tmp.width = CARD_W
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tmp.height = CARD_H
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await renderCard(tmp, project, cardKey)
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ctx.drawImage(tmp, 0, 0, thumbW, thumbH)
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}
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export { CARD_W, CARD_H }
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Block a user