feat: drawBackSide uses back_design with pattern color tint

This commit is contained in:
Poker Design Developer
2026-06-03 22:28:21 +08:00
parent 5724cb7d97
commit 76934eb094

View File

@@ -44,6 +44,7 @@ function loadImage(url) {
async function preloadAll(project) {
const urls = new Set()
if (project.design?.background_image) urls.add(project.design.background_image)
if (project.back_design?.image) urls.add(project.back_design.image)
for (const s of Object.keys(project.design?.suit_symbols || {})) {
const sym = project.design.suit_symbols[s]
if (sym?.type === 'image' && sym.asset_id) {
@@ -356,19 +357,30 @@ async function drawJokerBody(ctx, w, h, which, design, project) {
ctx.restore()
}
async function drawBackSide(ctx, w, h, design, project) {
ctx.fillStyle = design.background_color || '#1A237E'
async function drawBackSide(ctx, w, h, backDesign, project) {
ctx.fillStyle = backDesign.background_color || '#1A237E'
ctx.fillRect(0, 0, w, h)
const bw = Number(backDesign.border_width) || 0
if (bw > 0) {
ctx.save()
ctx.strokeStyle = backDesign.border_color || '#C0A050'
ctx.lineWidth = bw
const half = bw / 2
drawRoundedRect(ctx, half, half, w - bw, h - bw, 16)
ctx.stroke()
ctx.restore()
}
const padX = Math.round(w * 0.15)
const padTop = Math.round(h * 0.18)
const padBot = Math.round(h * 0.22)
const bodyW = w - 2 * padX
const bodyH = h - padTop - padBot
const imageDx = Number(design.image_dx) || 0
const imageDy = Number(design.image_dy) || 0
const imageScale = Number(design.image_scale) || 1
const imageDx = Number(backDesign.image_dx) || 0
const imageDy = Number(backDesign.image_dy) || 0
const imageScale = Number(backDesign.image_scale) || 1
const offsetX = bodyW * imageDx
const offsetY = bodyH * imageDy
@@ -393,17 +405,21 @@ async function drawBackSide(ctx, w, h, design, project) {
const drawX = padX + offsetX + (bodyW - finalW) / 2
const drawY = padTop + offsetY + (bodyH - finalH) / 2
ctx.drawImage(img, drawX, drawY, finalW, finalH)
if (backDesign.pattern_color) {
ctx.save()
ctx.globalCompositeOperation = 'source-atop'
ctx.fillStyle = backDesign.pattern_color
ctx.globalAlpha = 0.3
ctx.fillRect(0, 0, w, h)
ctx.restore()
}
} else {
ctx.save()
ctx.strokeStyle = design.border_color || '#FFFFFF'
ctx.lineWidth = 6
const m = w * 0.06
drawRoundedRect(ctx, m, m, w - 2 * m, h - 2 * m, 16)
ctx.stroke()
ctx.fillStyle = design.border_color || '#FFFFFF'
ctx.fillStyle = backDesign.border_color || '#C0A050'
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.font = `bold ${Math.round(w * 0.1)}px ${design.font_family || 'Times New Roman'}, serif`
ctx.font = `bold ${Math.round(w * 0.1)}px Times New Roman, serif`
ctx.fillText('CARD BACK', w / 2, h / 2)
ctx.restore()
}
@@ -444,7 +460,8 @@ export async function renderCard(canvas, project, cardKey) {
await drawJokerBody(ctx, w, h, which, design, project)
drawBorder(ctx, w, h, design)
} else if (cardKey === 'back') {
await drawBackSide(ctx, w, h, design, project)
const backDesign = getEffectiveBackDesign(project)
await drawBackSide(ctx, w, h, backDesign, project)
} else {
const [suit, rank] = cardKey.split('-')
drawBackground(ctx, w, h, design)