feat: 背面图案支持 + 大小王素材位置微调 + 10号牌pip修复

This commit is contained in:
Poker Design Developer
2026-06-01 21:48:51 +08:00
parent f64c94a2f4
commit b0cdd8c3ad
6 changed files with 324 additions and 37 deletions

View File

@@ -79,6 +79,24 @@
</div>
</section>
<!-- 图片位置微调大小王 / 背面 -->
<section v-if="showImageOffset">
<h4>图片位置微调</h4>
<p class="hint">拖动滑块微调素材图片的位置与缩放0 = 默认</p>
<div class="pip-row">
<label class="mini-label">dx</label>
<input type="range" min="-0.05" max="0.05" step="0.005"
:value="imageOffsetVal('image_dx')" @input="setImageOffset('image_dx', $event.target.value)" />
<label class="mini-label">dy</label>
<input type="range" min="-0.05" max="0.05" step="0.005"
:value="imageOffsetVal('image_dy')" @input="setImageOffset('image_dy', $event.target.value)" />
<label class="mini-label">缩放</label>
<input type="range" min="0.6" max="1.4" step="0.05"
:value="imageOffsetVal('image_scale')" @input="setImageOffset('image_scale', $event.target.value)" />
</div>
<button @click="resetImageOffset" class="mini ghost">重置图片位置</button>
</section>
<!-- 数字牌花色位置微调 -->
<section v-if="isNumberCard">
<h4>数字牌花色位置微调</h4>
@@ -141,9 +159,7 @@ function setBorder(path, v) { store.patchDesign(path, v) }
function setSuit(suit, path, v) { store.patchDesign(`suit_symbols.${suit}.${path}`, v) }
function setDesign(path, v) { store.patchDesign(path, v) }
const canHaveOverride = computed(() => {
return !isJoker(store.currentCard) && store.currentCard !== 'back'
})
const canHaveOverride = computed(() => true)
function setOverrideBg() {
if (!canHaveOverride.value) return
store.patchCardOverride(store.currentCard, 'background_color', design.value.background_color)
@@ -161,6 +177,25 @@ const isNumberCard = computed(() => {
return /^[0-9]+$/.test(r) || r === 'A'
})
const showImageOffset = computed(() => {
return isJoker(store.currentCard) || store.currentCard === 'back'
})
function imageOffsetVal(key) {
if (!override.value) return key === 'image_scale' ? 1 : 0
const v = Number(override.value[key])
if (Number.isNaN(v)) return key === 'image_scale' ? 1 : 0
return v
}
function setImageOffset(key, val) {
store.patchCardOverride(store.currentCard, key, parseFloat(val))
}
function resetImageOffset() {
store.patchCardOverride(store.currentCard, 'image_dx', 0)
store.patchCardOverride(store.currentCard, 'image_dy', 0)
store.patchCardOverride(store.currentCard, 'image_scale', 1)
}
const selectedRank = ref(1)
watch(() => store.currentCard, () => {
if (isNumberCard.value) {

View File

@@ -16,7 +16,7 @@ export const LAYOUT_POSITIONS = {
7: [{ x: 0.30, y: 0.15 }, { x: 0.70, y: 0.15 }, { x: 0.50, y: 0.35 }, { x: 0.30, y: 0.55 }, { x: 0.70, y: 0.55 }, { x: 0.30, y: 0.85 }, { x: 0.70, y: 0.85 }],
8: [{ x: 0.30, y: 0.15 }, { x: 0.70, y: 0.15 }, { x: 0.50, y: 0.32 }, { x: 0.30, y: 0.50 }, { x: 0.70, y: 0.50 }, { x: 0.50, y: 0.68 }, { x: 0.30, y: 0.85 }, { x: 0.70, y: 0.85 }],
9: [{ x: 0.30, y: 0.15 }, { x: 0.70, y: 0.15 }, { x: 0.50, y: 0.30 }, { x: 0.22, y: 0.50 }, { x: 0.50, y: 0.50 }, { x: 0.78, y: 0.50 }, { x: 0.50, y: 0.70 }, { x: 0.30, y: 0.85 }, { x: 0.70, y: 0.85 }],
10: [{ x: 0.30, y: 0.15 }, { x: 0.70, y: 0.15 }, { x: 0.30, y: 0.35 }, { x: 0.70, y: 0.35 }, { x: 0.50, y: 0.50 }, { x: 0.30, y: 0.65 }, { x: 0.70, y: 0.65 }, { x: 0.30, y: 0.85 }, { x: 0.70, y: 0.85 }],
10: [{ x: 0.30, y: 0.15 }, { x: 0.70, y: 0.15 }, { x: 0.30, y: 0.35 }, { x: 0.70, y: 0.35 }, { x: 0.50, y: 0.45 }, { x: 0.50, y: 0.55 }, { x: 0.30, y: 0.65 }, { x: 0.70, y: 0.65 }, { x: 0.30, y: 0.85 }, { x: 0.70, y: 0.85 }],
}
export const SUIT_TEXT = {

View File

@@ -271,15 +271,30 @@ async function drawJokerBody(ctx, w, h, which, design, project) {
}
if (img && img.complete && img.naturalWidth) {
const ratio = img.naturalWidth / img.naturalHeight
const target = bodyW / bodyH
const halfH = bodyH / 2
const imgRatio = img.naturalWidth / img.naturalHeight
const target = bodyW / halfH
let drawW, drawH
if (ratio > target) {
drawW = bodyW; drawH = bodyW / ratio
if (imgRatio > target) {
drawW = bodyW; drawH = bodyW / imgRatio
} else {
drawH = bodyH; drawW = bodyH * ratio
drawH = halfH; drawW = halfH * imgRatio
}
ctx.drawImage(img, padX + (bodyW - drawW) / 2, padTop + (bodyH - drawH) / 2, drawW, drawH)
const imageDx = Number(design.image_dx) || 0
const imageDy = Number(design.image_dy) || 0
const imageScale = Number(design.image_scale) || 1
const finalW = Math.max(1, drawW * imageScale)
const finalH = Math.max(1, drawH * imageScale)
const offsetX = bodyW * imageDx
const offsetY = bodyH * imageDy
const topX = padX + offsetX + (bodyW - finalW) / 2
const topY = padTop + offsetY + (halfH - finalH) / 2
ctx.drawImage(img, topX, topY, finalW, finalH)
ctx.save()
ctx.translate(0, padTop + bodyH)
ctx.scale(1, -1)
ctx.drawImage(img, topX, (halfH - finalH) / 2 - offsetY, finalW, finalH)
ctx.restore()
} else {
// 退化
const big = Math.round(h * 0.25)
@@ -313,21 +328,57 @@ async function drawJokerBody(ctx, w, h, which, design, project) {
ctx.restore()
}
function drawBackSide(ctx, w, h, design) {
async function drawBackSide(ctx, w, h, design, project) {
ctx.fillStyle = design.background_color || '#1A237E'
ctx.fillRect(0, 0, w, h)
ctx.save()
ctx.strokeStyle = design.border_color || '#FFFFFF'
ctx.lineWidth = 6
const m = w * 0.06
drawRoundedRect(ctx, m, m, w - 2 * m, h - 2 * m, 16)
ctx.stroke()
ctx.fillStyle = design.border_color || '#FFFFFF'
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.font = `bold ${Math.round(w * 0.1)}px ${design.font_family || 'Times New Roman'}, serif`
ctx.fillText('CARD BACK', w / 2, h / 2)
ctx.restore()
const padX = Math.round(w * 0.15)
const padTop = Math.round(h * 0.18)
const padBot = Math.round(h * 0.22)
const bodyW = w - 2 * padX
const bodyH = h - padTop - padBot
const imageDx = Number(design.image_dx) || 0
const imageDy = Number(design.image_dy) || 0
const imageScale = Number(design.image_scale) || 1
const offsetX = bodyW * imageDx
const offsetY = bodyH * imageDy
const asset = assetByType(project, 'back', 'back')
let img = null
if (asset?.file_url) {
img = imageCache.get(asset.file_url) || null
if (img) await loadImage(asset.file_url)
}
if (img && img.complete && img.naturalWidth) {
const ratio = img.naturalWidth / img.naturalHeight
const target = bodyW / bodyH
let drawW, drawH
if (ratio > target) {
drawW = bodyW; drawH = bodyW / ratio
} else {
drawH = bodyH; drawW = bodyH * ratio
}
const finalW = Math.max(1, drawW * imageScale)
const finalH = Math.max(1, drawH * imageScale)
const drawX = padX + offsetX + (bodyW - finalW) / 2
const drawY = padTop + offsetY + (bodyH - finalH) / 2
ctx.drawImage(img, drawX, drawY, finalW, finalH)
} else {
ctx.save()
ctx.strokeStyle = design.border_color || '#FFFFFF'
ctx.lineWidth = 6
const m = w * 0.06
drawRoundedRect(ctx, m, m, w - 2 * m, h - 2 * m, 16)
ctx.stroke()
ctx.fillStyle = design.border_color || '#FFFFFF'
ctx.textAlign = 'center'
ctx.textBaseline = 'middle'
ctx.font = `bold ${Math.round(w * 0.1)}px ${design.font_family || 'Times New Roman'}, serif`
ctx.fillText('CARD BACK', w / 2, h / 2)
ctx.restore()
}
}
/* ---------- 公开 API ---------- */
@@ -365,7 +416,7 @@ export async function renderCard(canvas, project, cardKey) {
await drawJokerBody(ctx, w, h, which, design, project)
drawBorder(ctx, w, h, design)
} else if (cardKey === 'back') {
drawBackSide(ctx, w, h, design)
await drawBackSide(ctx, w, h, design, project)
} else {
const [suit, rank] = cardKey.split('-')
drawBackground(ctx, w, h, design)