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944ea856d0 | ||
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ebf0f51f94 | ||
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aed831fc8c | ||
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194e42a026 | ||
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5e7eb5115d | ||
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ffc5e3d0fc |
@@ -331,7 +331,7 @@ def draw_joker(canvas, design, which, project, card_key, asset):
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offset_y = int(body_h * image_dy)
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img_copy = asset.copy()
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img_copy.thumbnail((body_w, half_h), Image.LANCZOS)
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img_copy = img_copy.resize((body_w, half_h), Image.LANCZOS)
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if image_scale != 1:
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sw = max(1, int(img_copy.width * image_scale))
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sh = max(1, int(img_copy.height * image_scale))
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@@ -7,12 +7,12 @@ from .views_library import library_list, library_themes, library_detail, library
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urlpatterns = [
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path('', project_list, name='project-list'),
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path('library/', library_list, name='library-list'),
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path('library/themes/', library_themes, name='library-themes'),
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path('library/<int:pk>/', library_detail, name='library-detail'),
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path('<str:pk>/', project_detail, name='project-detail'),
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path('<str:pk>/design/', project_save_design, name='project-save-design'),
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path('<str:project_pk>/assets/', asset_list, name='asset-list'),
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path('<str:project_pk>/assets/<str:asset_pk>/', asset_detail, name='asset-detail'),
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path('library/', library_list, name='library-list'),
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path('library/themes/', library_themes, name='library-themes'),
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path('<str:project_pk>/library/<int:pk>/apply/', library_apply, name='library-apply'),
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path('library/<int:pk>/', library_detail, name='library-detail'),
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]
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@@ -1,5 +1,68 @@
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<template>
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<div class="design-panel">
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<!-- ===== 背面设计面板 ===== -->
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<template v-if="isBack">
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<section>
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<h4>背面背景色</h4>
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<div class="row">
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<input type="color" :value="backDesign.background_color" @input="setBackBgColor($event.target.value)" />
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<input type="text" :value="backDesign.background_color" @change="setBackBgColor($event.target.value)" />
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</div>
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</section>
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<section>
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<h4>背面边框</h4>
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<div class="row">
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<label class="mini-label">颜色</label>
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<input type="color" :value="backDesign.border_color" @input="setBackDesign('border_color', $event.target.value)" />
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<label class="mini-label">粗细</label>
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<input type="number" min="0" max="40" :value="backDesign.border_width"
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@change="setBackDesign('border_width', parseInt($event.target.value) || 0)" />
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</div>
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</section>
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<section>
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<h4>图案色调</h4>
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<p class="hint">为背面图案叠加一层半透明色调</p>
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<div class="row">
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<input type="color" :value="backDesign.pattern_color || '#C0A050'"
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@input="setBackDesign('pattern_color', $event.target.value)" />
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<button v-if="backDesign.pattern_color" @click="setBackDesign('pattern_color', null)" class="mini ghost">清除色调</button>
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</div>
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</section>
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<section>
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<h4>背面图片</h4>
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<div class="row">
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<button @click="uploadBackImage" class="mini">上传背面图</button>
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</div>
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<input ref="backImageInput" type="file" accept="image/*" @change="onBackImageFile" hidden />
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<div v-if="backDesign.image" class="row">
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<img :src="backDesign.image" class="thumb" />
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<button @click="setBackDesign('image', null)" class="mini ghost">清除</button>
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</div>
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</section>
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<section v-if="backDesign.image">
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<h4>图片位置微调</h4>
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<p class="hint">输入数值微调素材图片的位置与缩放(0 = 默认)</p>
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<div class="pip-row">
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<label class="mini-label">dx</label>
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="backImageOffsetVal('image_dx')" @change="setBackImageOffset('image_dx', $event.target.value)" />
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<label class="mini-label">dy</label>
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="backImageOffsetVal('image_dy')" @change="setBackImageOffset('image_dy', $event.target.value)" />
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<label class="mini-label">缩放</label>
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<input type="number" step="0.05" min="0.6" max="1.4"
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:value="backImageOffsetVal('image_scale')" @change="setBackImageOffset('image_scale', $event.target.value)" />
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</div>
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<button @click="resetBackImageOffset" class="mini ghost">重置图片位置</button>
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</section>
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</template>
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<!-- ===== 正面设计面板 ===== -->
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<template v-else>
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<!-- 背景色 -->
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<section>
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<h4>背景色</h4>
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@@ -91,20 +154,20 @@
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</div>
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</section>
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<!-- 图片位置微调(大小王 / 背面) -->
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<!-- 图片位置微调(大小王) -->
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<section v-if="showImageOffset">
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<h4>图片位置微调</h4>
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<p class="hint">拖动滑块微调素材图片的位置与缩放(0 = 默认)</p>
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<p class="hint">输入数值微调素材图片的位置与缩放(0 = 默认)</p>
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<div class="pip-row">
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<label class="mini-label">dx</label>
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<input type="range" min="-0.05" max="0.05" step="0.005"
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:value="imageOffsetVal('image_dx')" @input="setImageOffset('image_dx', $event.target.value)" />
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="imageOffsetVal('image_dx')" @change="setImageOffset('image_dx', $event.target.value)" />
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<label class="mini-label">dy</label>
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<input type="range" min="-0.05" max="0.05" step="0.005"
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:value="imageOffsetVal('image_dy')" @input="setImageOffset('image_dy', $event.target.value)" />
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="imageOffsetVal('image_dy')" @change="setImageOffset('image_dy', $event.target.value)" />
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<label class="mini-label">缩放</label>
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<input type="range" min="0.6" max="1.4" step="0.05"
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:value="imageOffsetVal('image_scale')" @input="setImageOffset('image_scale', $event.target.value)" />
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<input type="number" step="0.05" min="0.6" max="1.4"
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:value="imageOffsetVal('image_scale')" @change="setImageOffset('image_scale', $event.target.value)" />
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</div>
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<button @click="resetImageOffset" class="mini ghost">重置图片位置</button>
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</section>
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@@ -112,7 +175,7 @@
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<!-- 数字牌花色位置微调 -->
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<section v-if="isNumberCard">
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<h4>数字牌花色位置微调</h4>
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<p class="hint">拖动滑块微调每个花色的位置(占整张牌的比例,0 = 默认)</p>
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<p class="hint">输入数值微调每个花色的位置(占整张牌的比例,0 = 默认)</p>
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<div class="rank-tabs">
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<button v-for="r in [1,2,3,4,5,6,7,8,9,10]" :key="r"
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:class="{ active: selectedRank === r }"
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@@ -121,17 +184,18 @@
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<div v-for="(pos, i) in positions" :key="i" class="pip-row">
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<div class="pip-label">#{{ i + 1 }}</div>
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<label class="mini-label">dx</label>
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<input type="range" min="-0.05" max="0.05" step="0.005"
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:value="overrideFor(i).dx" @input="setOffset(i, 'dx', $event.target.value)" />
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="overrideFor(i).dx" @change="setOffset(i, 'dx', $event.target.value)" />
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<label class="mini-label">dy</label>
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<input type="range" min="-0.05" max="0.05" step="0.005"
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:value="overrideFor(i).dy" @input="setOffset(i, 'dy', $event.target.value)" />
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<input type="number" step="0.005" min="-0.05" max="0.05"
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:value="overrideFor(i).dy" @change="setOffset(i, 'dy', $event.target.value)" />
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<label class="mini-label">缩放</label>
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<input type="range" min="0.6" max="1.4" step="0.05"
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:value="overrideFor(i).scale" @input="setOffset(i, 'scale', $event.target.value)" />
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<input type="number" step="0.05" min="0.6" max="1.4"
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:value="overrideFor(i).scale" @change="setOffset(i, 'scale', $event.target.value)" />
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</div>
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<button @click="resetLayout" class="mini ghost">重置本点数布局</button>
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</section>
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</template>
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</div>
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</template>
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@@ -142,6 +206,9 @@ import { SUITS, SUIT_TEXT, LAYOUT_POSITIONS, isJoker } from '@/utils/cardLayout'
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const store = useProjectStore()
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const design = computed(() => store.effectiveDesign)
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const backDesign = computed(() => store.effectiveBackDesign)
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const isBack = computed(() => store.currentCard === 'back')
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const override = computed(() => {
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if (!store.project || !store.currentCard) return null
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return (store.project.card_overrides || {})[store.currentCard] || null
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@@ -152,6 +219,7 @@ const suits = SUITS
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const suitSymbol = (s) => SUIT_TEXT[s]
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const suitLabel = (s) => ({ spade: '黑桃', heart: '红桃', club: '梅花', diamond: '方块' })[s]
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// ===== 正面相关 =====
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const bgFileInput = ref(null)
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function uploadBg() { bgFileInput.value?.click() }
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function onBgFile(e) {
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@@ -159,7 +227,6 @@ function onBgFile(e) {
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if (!f) return
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const reader = new FileReader()
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reader.onload = (ev) => {
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// 这里只把 dataURL 临时存到 design;正式应上传到后端
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store.patchDesign('background_image', ev.target.result)
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}
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reader.readAsDataURL(f)
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@@ -190,7 +257,7 @@ const isNumberCard = computed(() => {
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})
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const showImageOffset = computed(() => {
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return isJoker(store.currentCard) || store.currentCard === 'back'
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return isJoker(store.currentCard)
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})
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const isFaceCard = computed(() => {
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@@ -206,8 +273,6 @@ const showSymmetryMode = computed(() => {
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const symmetryMode = computed(() => design.value.symmetry_mode || 'flip')
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function setSymmetryMode(v) {
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// JQK 和大小王都存到 design 里(因为它们是单牌设置)
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// 但 design 是合并后的,所以用 patchCardOverride 写到当前牌更干净
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store.patchCardOverride(store.currentCard, 'symmetry_mode', v)
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}
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@@ -251,6 +316,36 @@ function setOffset(i, key, val) {
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function resetLayout() {
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store.resetNumberLayout(String(selectedRank.value))
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}
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// ===== 背面相关 =====
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const backImageInput = ref(null)
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function uploadBackImage() { backImageInput.value?.click() }
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function onBackImageFile(e) {
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const f = e.target.files[0]
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if (!f) return
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const reader = new FileReader()
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reader.onload = (ev) => {
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store.patchBackDesign('image', ev.target.result)
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}
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reader.readAsDataURL(f)
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}
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function setBackBgColor(v) { store.patchBackDesign('background_color', v) }
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function setBackDesign(path, v) { store.patchBackDesign(path, v) }
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function backImageOffsetVal(key) {
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const v = Number(backDesign.value[key])
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if (Number.isNaN(v)) return key === 'image_scale' ? 1 : 0
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return v
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}
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function setBackImageOffset(key, val) {
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store.patchBackDesign(key, parseFloat(val))
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}
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function resetBackImageOffset() {
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store.patchBackDesign('image_dx', 0)
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store.patchBackDesign('image_dy', 0)
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store.patchBackDesign('image_scale', 1)
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}
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</script>
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<style scoped>
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@@ -280,19 +280,11 @@ async function drawJokerBody(ctx, w, h, which, design, project) {
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if (img && img.complete && img.naturalWidth) {
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const halfH = bodyH / 2
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const imgRatio = img.naturalWidth / img.naturalHeight
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const target = bodyW / halfH
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let drawW, drawH
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if (imgRatio > target) {
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drawW = bodyW; drawH = bodyW / imgRatio
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} else {
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drawH = halfH; drawW = halfH * imgRatio
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}
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const imageDx = Number(design.image_dx) || 0
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const imageDy = Number(design.image_dy) || 0
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const imageScale = Number(design.image_scale) || 1
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const finalW = Math.max(1, drawW * imageScale)
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const finalH = Math.max(1, drawH * imageScale)
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const finalW = Math.max(1, bodyW * imageScale)
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const finalH = Math.max(1, halfH * imageScale)
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const offsetX = bodyW * imageDx
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const offsetY = bodyH * imageDy
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const topX = padX + offsetX + (bodyW - finalW) / 2
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@@ -300,15 +292,16 @@ async function drawJokerBody(ctx, w, h, which, design, project) {
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ctx.drawImage(img, topX, topY, finalW, finalH)
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// symmetry_mode: 'flip' 垂直翻转,'rotate' 180° 旋转
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const symMode = design.symmetry_mode || 'flip'
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const botY = padTop + offsetY + halfH + (halfH - finalH) / 2
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if (symMode === 'rotate') {
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ctx.save()
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ctx.translate(topX + finalW, topY + finalH)
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ctx.translate(topX + finalW, botY + finalH)
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ctx.rotate(Math.PI)
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ctx.drawImage(img, 0, 0, finalW, finalH)
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ctx.restore()
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} else {
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ctx.save()
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ctx.translate(topX, topY + finalH)
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ctx.translate(topX, botY + finalH)
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ctx.scale(1, -1)
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ctx.drawImage(img, 0, 0, finalW, finalH)
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ctx.restore()
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@@ -193,6 +193,7 @@ watch(() => project.value && project.value.assets, () => { drawAll() }, { deep:
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watch(() => project.value && project.value.design, () => { drawAll() }, { deep: true })
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watch(() => project.value && project.value.card_overrides, () => { drawAll() }, { deep: true })
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watch(() => project.value && project.value.number_layout, () => { drawAll() }, { deep: true })
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watch(() => project.value && project.value.back_design, () => { drawAll() }, { deep: true })
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onMounted(async () => {
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try {
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@@ -202,7 +203,7 @@ onMounted(async () => {
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drawAll()
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// 自动保存指示器
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saveWatchStop = watch(
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() => [project.value.design, project.value.card_overrides, project.value.number_layout],
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() => [project.value.design, project.value.back_design, project.value.card_overrides, project.value.number_layout],
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() => { markSaving() },
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{ deep: true }
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)
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Reference in New Issue
Block a user