# src/autoload/event_bus.gd
extends Node

signal player_played_cards(player_idx: int, play_type: int, cards: Array)
signal bomb_detonated(player_idx: int, rank: int)
signal tribute_triggered(from_idx: int, to_idx: int)
signal round_end()
signal game_over(winner_team: int, reason: String)
signal player_finished(player_idx: int, position: int)
signal turn_changed(player_idx: int)
signal table_cleared(player_idx: int)
