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game-cards/tests/test_game_state.gd.uid

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fix: revert // to / in deck.gd (GDScript 4 does not support // operator) The INTEGER_DIVISION warning in deck.gd:19 is a false positive - both operands are int, so / performs integer division correctly in GDScript 4. Using // caused a parse error (Expected expression after '/' operator), which cascaded to GameController/TrainingController resolution failure.
2026-05-30 08:01:07 +08:00
uid://chwtpkp06q4no
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