fix: strip all remaining tab characters from all .gd files
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@@ -9,10 +9,10 @@ var controller: TrainingController
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@onready var status_label: Label = $StatusLabel
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@onready var status_label: Label = $StatusLabel
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func _ready() -> void:
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func _ready() -> void:
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play_button.pressed.connect(_on_play_pressed)
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play_button.pressed.connect(_on_play_pressed)
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pass_button.pressed.connect(_on_pass_pressed)
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pass_button.pressed.connect(_on_pass_pressed)
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hint_button.pressed.connect(_on_hint_pressed)
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hint_button.pressed.connect(_on_hint_pressed)
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start_training()
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start_training()
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func start_training() -> void:
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func start_training() -> void:
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controller = TrainingController.new()
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controller = TrainingController.new()
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@@ -70,5 +70,5 @@ func _on_game_ended(winner_team: int, reason: String) -> void:
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if hand_area: hand_area.disable_input()
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if hand_area: hand_area.disable_input()
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func _refresh_ui() -> void:
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func _refresh_ui() -> void:
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if controller and controller.game_state and hand_area:
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if controller and controller.game_state and hand_area:
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hand_area.update_hand(controller.game_state.get_hand(0))
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hand_area.update_hand(controller.game_state.get_hand(0))
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