feat: 添加出牌动画和牌型排序显示

- 修复 AI decide 方法参数类型为 Array[Card]
- 添加 cards_played 和 player_passed 信号
- 出牌时在桌面中央显示排序后的卡牌
- 过牌时清除桌面牌
- 添加延迟动画效果(0.8秒显示,0.5秒清除)
- 添加 TableLabel 作为出牌显示区域
- 出牌按 rank 排序显示

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This commit is contained in:
xiaji
2026-06-01 23:12:35 +08:00
parent ce84fa75a0
commit 8c81e0d14b
1122 changed files with 12895 additions and 158 deletions

View File

@@ -37,9 +37,11 @@ include_global=true
open_scenes=PackedStringArray("res://src/ui/scenes/main_menu.tscn")
current_scene="res://src/ui/scenes/main_menu.tscn"
bottom_panel_offsets={
"Animation": 0,
"Audio": -450,
"Debugger": 0,
"Output": 0
"Debugger": -434,
"Output": 0,
"Shader Editor": 0
}
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
@@ -48,13 +50,13 @@ selected_main_editor_idx=2
screen=0
mode="windowed"
position=Vector2i(1331, 150)
size=Vector2i(1152, 648)
position=Vector2i(108, 51)
size=Vector2i(1152, 834)
[ScriptEditor]
open_scripts=["res://src/game/training_controller.gd"]
selected_script="res://src/game/training_controller.gd"
open_scripts=["res://src/core/actions.gd", "res://src/ai/base_ai.gd", "res://src/ui/components/card_node.gd", "res://src/core/deck.gd", "res://src/game/game_controller.gd", "res://src/core/game_state.gd", "res://src/core/hand_evaluator.gd", "res://src/ai/l2_rule_ai.gd", "res://src/core/round.gd", "res://src/core/rule_engine.gd", "res://src/game/training_controller.gd", "res://src/ui/scenes/training_room.gd"]
selected_script="res://src/ai/l2_rule_ai.gd"
open_help=[]
script_split_offset=200
list_split_offset=0
@@ -62,7 +64,7 @@ zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(634, 142, 1292, 740)
floating_window_rect=Rect2i(634, 113, 1292, 769)
floating_window_screen=0
[ShaderEditor]