fix: revert // to / in deck.gd (GDScript 4 does not support // operator)

The INTEGER_DIVISION warning in deck.gd:19 is a false positive - both
operands are int, so / performs integer division correctly in GDScript 4.
Using // caused a parse error (Expected expression after '/' operator),
which cascaded to GameController/TrainingController resolution failure.
This commit is contained in:
xiaji
2026-05-30 08:01:07 +08:00
parent f4a2686810
commit bad46b0109
37 changed files with 422 additions and 1 deletions

View File

@@ -0,0 +1,13 @@
[res://src/game/training_controller.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": PackedInt32Array(),
"h_scroll_position": 0,
"row": 1,
"scroll_position": 1.0,
"selection": false,
"syntax_highlighter": "GDScript"
}