fix: revert // to / in deck.gd (GDScript 4 does not support // operator)
The INTEGER_DIVISION warning in deck.gd:19 is a false positive - both operands are int, so / performs integer division correctly in GDScript 4. Using // caused a parse error (Expected expression after '/' operator), which cascaded to GameController/TrainingController resolution failure.
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user