fix: resolve GDScript parse errors (pass keyword, array type inference, tabs)

This commit is contained in:
xiaji
2026-05-29 10:03:55 +08:00
parent 09953c98f7
commit c1350a3d7b
838 changed files with 262 additions and 76933 deletions

30
project.godot Normal file
View File

@@ -0,0 +1,30 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Guandan Card Game"
config/version="0.1.0"
config/description="掼蛋卡牌训练模式"
[autoload]
Config="*res://src/autoload/config.gd"
EventBus="*res://src/autoload/event_bus.gd"
AudioManager="*res://src/autoload/audio_manager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
[rendering]
renderer/rendering_method="gl_compatibility"