func _init(): print("GutTest class_name check: ", GutTest) print("Card class_name check: ", Card) print("Deck class_name check: ", Deck) print("RuleConfig class_name check: ", RuleConfig) print("HandEvaluator class_name check: ", HandEvaluator) print("MoveGenerator class_name check: ", MoveGenerator) print("RuleEngine class_name check: ", RuleEngine) print("GameState class_name check: ", GameState) print("Round class_name check: ", Round) print("Actions class_name check: ", Actions) print("BaseAI class_name check: ", BaseAI) print("L1BasicAI class_name check: ", L1BasicAI) print("L2RuleAI class_name check: ", L2RuleAI) print("--- Project validation complete ---") get_tree().quit(0)