extends Node2D var PanelControls = load('res://addons/gut/gui/panel_controls.gd') @onready var _ctrls = { pc_vbox = $PanelControls/VBox } var _save_load = PanelControls.SaveLoadControl.new('whatever', 1, 'hint') var _res_dir = PanelControls.DirectoryControl.new('some dir', 'res://', 'hint') var _res_dir_enabled = PanelControls.DirectoryControl.new('other dir', 'res://', 'hint') func _ready(): #_save_load.dlg_load.show_diretory_types = false #_save_load.dlg_load.show_user = false #_save_load.dlg_save.show_os = false _res_dir_enabled.enabled_button.visible = true _ctrls.pc_vbox.add_child(_save_load) _ctrls.pc_vbox.add_child(_res_dir) _ctrls.pc_vbox.add_child(_res_dir_enabled)