10 lines
325 B
GDScript
10 lines
325 B
GDScript
# Used with doubled_thing.gd. This will create an instance of that to try and
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# find issues. doubled_thing.gd has source from a doubled object.
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extends SceneTree
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func _init():
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var DoubledThing = load('res://scratch/doubled_thing.gd')
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print(DoubledThing)
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var inst = DoubledThing.new()
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print(inst)
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quit() |