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work-secretfile-selfcheck/UmiOCR-data/qt_res/qml/MainWindow/MainWindowManager.qml

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// ===========================================
// =============== 主窗口管理器 ===============
// ===========================================
import QtQuick 2.15
import QtQuick.Window 2.15
Item {
property var mainWin // 主窗口的引用
property var screens: Qt.application.screens // 屏幕属性的引用
property var mScreen: mainWin.screen
property int mx: mainWin.x
property int my: mainWin.y
property int mw: mainWin.width
property int mh: mainWin.height
// 最小宽高
property int minW: 300
property int minH: 300
// ========================= 【保存量】 =========================
// 主窗口属性初始化
Component.onCompleted: {
loadGeometry(true) // 恢复上次大小位置
// 启动时可见
const visi = !qmlapp.globalConfigs.getValue("window.startupInvisible")
setVisibility(visi)
if(!visi) {
qmlapp.popup.simple(qsTr("欢迎使用 Umi-OCR"), qsTr("已启用后台模式,可通过快捷键使用功能。"))
}
}
// ========================= 【记录窗口位置大小】 =========================
Connections {
target: mainWin
function onClosing() {
saveGeometry()
}
}
// 保存
function saveGeometry() {
let xywh = [mx, my, mw, mh]
xywh = xywh.join(",")
qmlapp.globalConfigs.setValue("window.geometry", xywh, false, true)
console.log("保存窗口位置", xywh)
}
// 读取。isCheck==true时进行位置安全检查避免窗口出现在屏幕外
function loadGeometry(isCheck=false) {
let xywh = qmlapp.globalConfigs.getValue("window.geometry")
xywh = xywh.split(",")
if(xywh.length < 4) {
console.log("未能读取窗口位置", xywh)
return
}
for(let i=0; i<4; i++)
xywh[i] = parseInt(xywh[i])
let [x, y, w, h] = xywh
// 安全检查,避免窗口出现在屏幕外
if(isCheck)
[x, y, w, h] = checkGeometry(xywh[0], xywh[1], xywh[2], xywh[3])
mainWin.x = x
mainWin.y = y
mainWin.width = w
mainWin.height = h
let screenIndex = 0
for(let i=0, l=Qt.application.screens.length; i<l; i++) {
let s = Qt.application.screens[i]
if(x >= s.virtualX && x <= s.virtualX+s.width
&& y >= s.virtualY && y <= s.virtualY+s.height) {
screenIndex = i
break
}
}
mainWin.screen = Qt.application.screens[screenIndex]
console.log("读取窗口位置", x, y, w, h, screenIndex, isCheck)
}
// 检查窗口位置,返回检查后的值
function checkGeometry(x, y, w, h) {
// 检查宽高
if(w > mScreen.desktopAvailableWidth)
w = mScreen.desktopAvailableWidth
else if(w < minW)
w = minW
if(h > mScreen.desktopAvailableHeight)
h = mScreen.desktopAvailableHeight
else if(h < minH)
h = minH
// 检查位置
if(x < mScreen.virtualX)
x = mScreen.virtualX
else if(x > mScreen.virtualX+mScreen.desktopAvailableWidth-w)
x = mScreen.virtualX+mScreen.desktopAvailableWidth-w
if(y < mScreen.virtualY+30) // +30防止标题栏出界
y = mScreen.virtualY+30
else if(y > mScreen.virtualY+mScreen.desktopAvailableHeight-h)
y = mScreen.virtualY+mScreen.desktopAvailableHeight-h
return [x, y, w, h]
}
// ========================= 【接口】 =========================
// 返回主窗口是否可见
function getVisibility() {
return mainWin.visibility==2||mainWin.visibility==4||mainWin.visibility==5
}
// 设置主窗口可见性。 false 隐藏, true 恢复。
function setVisibility(flag) {
if(flag) {
mainWin.visibility = Window.Windowed // 状态为可见
mainWin.requestActivate() // 激活窗口
mainWin.raise() // 弹到顶层
}
else {
mainWin.visibility = Window.Hidden
}
}
// 关闭主窗口
function close() {
// 隐藏
if(qmlapp.globalConfigs.getValue("window.closeWin2Hide")) {
setVisibility(false)
}
// 关闭
else {
quit()
}
}
// 退出主窗口
function quit() {
saveGeometry()
Qt.quit()
}
// 检查主窗口初始化屏幕位置,防止出界及过大
function checkScreen() {
if(mw > mScreen.desktopAvailableWidth)
mw = mScreen.desktopAvailableWidth
if(mh > mScreen.desktopAvailableHeight)
mh = mScreen.desktopAvailableHeight
if(mx < mScreen.virtualX) {
mainWin.x = mScreen.virtualX
}
else if(mx > mScreen.virtualX+mScreen.desktopAvailableWidth-mainWin.width) {
mainWin.x = mScreen.virtualX+mScreen.desktopAvailableWidth-mainWin.width
}
if(my < mScreen.virtualY+30) {
mainWin.y = mScreen.virtualY+30
}
else if(my > mScreen.virtualY+mScreen.desktopAvailableHeight-mainWin.height) {
mainWin.y = mScreen.virtualY+mScreen.desktopAvailableHeight-mainWin.height
}
}
}