160 lines
5.3 KiB
QML
160 lines
5.3 KiB
QML
// ===========================================
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// =============== 主窗口管理器 ===============
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// ===========================================
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import QtQuick 2.15
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import QtQuick.Window 2.15
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Item {
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property var mainWin // 主窗口的引用
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property var screens: Qt.application.screens // 屏幕属性的引用
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property var mScreen: mainWin.screen
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property int mx: mainWin.x
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property int my: mainWin.y
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property int mw: mainWin.width
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property int mh: mainWin.height
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// 最小宽高
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property int minW: 300
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property int minH: 300
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// ========================= 【保存量】 =========================
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// 主窗口属性初始化
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Component.onCompleted: {
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loadGeometry(true) // 恢复上次大小位置
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// 启动时可见
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const visi = !qmlapp.globalConfigs.getValue("window.startupInvisible")
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setVisibility(visi)
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if(!visi) {
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qmlapp.popup.simple(qsTr("欢迎使用 Umi-OCR"), qsTr("已启用后台模式,可通过快捷键使用功能。"))
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}
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}
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// ========================= 【记录窗口位置大小】 =========================
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Connections {
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target: mainWin
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function onClosing() {
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saveGeometry()
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}
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}
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// 保存
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function saveGeometry() {
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let xywh = [mx, my, mw, mh]
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xywh = xywh.join(",")
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qmlapp.globalConfigs.setValue("window.geometry", xywh, false, true)
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console.log("保存窗口位置", xywh)
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}
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// 读取。isCheck==true时进行位置安全检查,避免窗口出现在屏幕外
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function loadGeometry(isCheck=false) {
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let xywh = qmlapp.globalConfigs.getValue("window.geometry")
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xywh = xywh.split(",")
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if(xywh.length < 4) {
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console.log("未能读取窗口位置", xywh)
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return
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}
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for(let i=0; i<4; i++)
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xywh[i] = parseInt(xywh[i])
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let [x, y, w, h] = xywh
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// 安全检查,避免窗口出现在屏幕外
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if(isCheck)
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[x, y, w, h] = checkGeometry(xywh[0], xywh[1], xywh[2], xywh[3])
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mainWin.x = x
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mainWin.y = y
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mainWin.width = w
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mainWin.height = h
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let screenIndex = 0
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for(let i=0, l=Qt.application.screens.length; i<l; i++) {
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let s = Qt.application.screens[i]
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if(x >= s.virtualX && x <= s.virtualX+s.width
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&& y >= s.virtualY && y <= s.virtualY+s.height) {
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screenIndex = i
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break
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}
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}
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mainWin.screen = Qt.application.screens[screenIndex]
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console.log("读取窗口位置", x, y, w, h, screenIndex, isCheck)
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}
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// 检查窗口位置,返回检查后的值
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function checkGeometry(x, y, w, h) {
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// 检查宽高
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if(w > mScreen.desktopAvailableWidth)
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w = mScreen.desktopAvailableWidth
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else if(w < minW)
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w = minW
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if(h > mScreen.desktopAvailableHeight)
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h = mScreen.desktopAvailableHeight
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else if(h < minH)
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h = minH
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// 检查位置
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if(x < mScreen.virtualX)
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x = mScreen.virtualX
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else if(x > mScreen.virtualX+mScreen.desktopAvailableWidth-w)
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x = mScreen.virtualX+mScreen.desktopAvailableWidth-w
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if(y < mScreen.virtualY+30) // +30防止标题栏出界
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y = mScreen.virtualY+30
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else if(y > mScreen.virtualY+mScreen.desktopAvailableHeight-h)
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y = mScreen.virtualY+mScreen.desktopAvailableHeight-h
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return [x, y, w, h]
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}
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// ========================= 【接口】 =========================
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// 返回主窗口是否可见
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function getVisibility() {
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return mainWin.visibility==2||mainWin.visibility==4||mainWin.visibility==5
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}
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// 设置主窗口可见性。 false 隐藏, true 恢复。
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function setVisibility(flag) {
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if(flag) {
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mainWin.visibility = Window.Windowed // 状态为可见
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mainWin.requestActivate() // 激活窗口
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mainWin.raise() // 弹到顶层
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}
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else {
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mainWin.visibility = Window.Hidden
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}
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}
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// 关闭主窗口
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function close() {
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// 隐藏
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if(qmlapp.globalConfigs.getValue("window.closeWin2Hide")) {
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setVisibility(false)
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}
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// 关闭
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else {
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quit()
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}
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}
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// 退出主窗口
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function quit() {
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saveGeometry()
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Qt.quit()
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}
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// 检查主窗口初始化屏幕位置,防止出界及过大
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function checkScreen() {
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if(mw > mScreen.desktopAvailableWidth)
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mw = mScreen.desktopAvailableWidth
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if(mh > mScreen.desktopAvailableHeight)
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mh = mScreen.desktopAvailableHeight
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if(mx < mScreen.virtualX) {
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mainWin.x = mScreen.virtualX
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}
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else if(mx > mScreen.virtualX+mScreen.desktopAvailableWidth-mainWin.width) {
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mainWin.x = mScreen.virtualX+mScreen.desktopAvailableWidth-mainWin.width
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}
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if(my < mScreen.virtualY+30) {
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mainWin.y = mScreen.virtualY+30
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}
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else if(my > mScreen.virtualY+mScreen.desktopAvailableHeight-mainWin.height) {
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mainWin.y = mScreen.virtualY+mScreen.desktopAvailableHeight-mainWin.height
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}
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}
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} |